Final Idea
Because of time issues the main idea will
not be able to be prioritized. This is because the time it actually takes to
make 1 character.
So following the brief from the first week
there will only be a fight scene with an explanation of the hero and the
villains.
Time
The time doesn’t really have an impact or
strength in this particular animation. The animation has more of a location
rather than a time in the past or future, the location is a little fantasy
based but more sand or desert based with plants to show background life to the
location. This will be the beginning of the hero’s journey and he will have to
face 3 enemies who stand between him and his ultimate goal that is revenge.
Characters
There will be 1 hero and 3 villains the hero
will be separately dressed but seeing that these are more soldiers and fighting
on the same side, the villains will look and be dressed the same. The villains
have been sent by their master to guard that particular area and not to allow
anyone to cross without permission or valid reason. The hero is out for revenge
from his parents and fellow villagers deaths and has to fight to pass a certain
route from a map to be able to meet and fight the master. This would mean that
the hero must fight to pass 3 villains so that he may progress.
Props
The hero will have 2 swords very similar
and will wear basic armor.
The villains will have 1 slightly longer
sword each and they will use this if any problems arise.
Effects
There may be some effects with the touching
of swords during combat but because of the difficulty of stress testing the
animation may have to be kept simple. There may be other effects created in
other programs but may not relate completely to the animation but is relevant
to the story.
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